Settings

7.1 Display Mode

Analogue Original Display Modes offer definitive recreations of original CRT displays. For the best experience, use a 4K HDR10 compatible OLED display and refer to the Avg/Max Luminance settings.

ODM Selection

OptionDescription
Display Mode

[BVM] / CRT / PVM / Scanlines / Clean

Use Analogue Original Display Modes (ODMs) to recreate the look and feel of various CRT displays. For the best experience, please use a 4K-compatible display.

ODM Settings

BVM
Horizontal Beam ConvergenceConsumer / [Professional] / Off
Vertical Beam ConvergenceConsumer / [Professional] / Off
Edge OvershootOn /[Off]
Edge Hardness[Soft] / Hard
Image Size[Fill] / Integer / Integer+
Image Fit[Original] / Stretch / Cinema Zoom
PVM
Horizontal Beam ConvergenceConsumer / [Professional] / Off
Vertical Beam ConvergenceConsumer / [Professional] / Off
Edge Overshoot[On]
Edge Hardness[Soft] / Hard
Image Size[Fill] / Integer / Integer+
Image Fit[Original] / Stretch / Cinema Zoom
CRT
Horizontal Beam Convergence[Consumer] / Professional / Off
Vertical Beam Convergence[Consumer] / Professional / Off
Edge Overshoot[On]
Edge Hardness[Soft] / Hard
Image Size[Fill] / Integer / Integer+
Image Fit[Original] / Stretch / Cinema Zoom
Scanlines
Horizontal Beam ConvergenceConsumer / Professional / [Off]
Vertical Beam ConvergenceConsumer / Professional / [Off]
Edge Overshoot[Off]
Edge Hardness[Soft] / Hard
Image Size[Fill] / Integer / Integer+
Image Fit[Original] / Stretch / Cinema Zoom
Clean
Interpolation Algorithm[BC-Spline] / Bilinear / Blackman-Harris / Lanczos2
Gamma Transfer Function[Tube] / Modern
SharpnessVery Soft / Soft / [Medium] / Sharp / Very Sharp
Image Size[Fill] / Integer / Integer+
Image Fit[Original] / Stretch / Cinema Zoom

[Bold] = default

7.2 Hardware

General

Virtual Expansion Pak

Enable or disable the built-in Expansion Pak. For games that require the Expansion Pak, this option cannot be changed.

Region
[Auto] / NTSC / PAL

Use Auto to automatically select the appropriate region for running games, or force a different region setting. Setting the HDMI Mode to a 50Hz mode is recommended if using the PAL setting.

Video Processing

De-blur
[On] / Off

On original hardware, a blur filter was applied by the video interface to smooth out dithering or aliasing artifacts during output scaling. This process reduced the visible noise, but resulted in a softer, more blurred image. Enabling De-blur removes this filtering for perfect pixel clarity and sharpness that is particularly fitting for 2D style games and the Clean ODM.

32-bit Color
[On] / Off

On original hardware, the internal rendering process handled 32-bit color via the RGBA pipeline, but because of hardware constraints and latency issues, the actual video output was only 16-bit color. Enabling this setting forwards this hidden full color expression all the way to the display. This can greatly improve image clarity, color gradients, and remove dithering patterns revealing details never seen on original hardware.

Disable Texture Filtering
On / [Off]

Texture filtering blends texture pixels achieving the original smooth classic appearance. Disable this original filtering for sharp, blocky, pixelated textures without smoothing - eliminating blur, but exposing the low-resolution, jagged nature of N64 assets

Disable Antialiasing
On / [Off]

Antialiasing smooths jagged edges and helps fill gaps between polygons by computing a 3-bit coverage mask for each original pixel. Disable this setting for a sharper, but more jagged boundary along the edges of objects.

7.3 Advanced

Overclock (Experimental)

Force Original Hardware
On / [Off]

Disables all enhancement settings to run games with the same performance as the original hardware. This includes disabling overclocking, 32-bit color, progressive output, and upscaling.

Overclock
Off / [Auto] / Enhanced / Enhanced+ / Unleashed

Overclocks certain hardware elements, which can substantially improve frame rates in supported games and can improve Progressive Output performance.

Off
Turns off overclocking.

Auto
Automatically adjusts Overclock to ensure optimal performance vs. compatibility. Auto Overclock may speed up certain demo sequences, but does not negatively impact gameplay.

Enhanced
Enhances RAM.

Enhanced+
Enhances RAM and overclocks video.

Unleashed
Enhances RAM, overclocks video, and overclocks the CPU.

Note: Overclocking may produce undesirable effects in a small number of games, such as fast demo sequences, audio desynchronization, incorrect timer speeds, or game instability.

Overclock and Force Original Hardware can be adjusted during gameplay and may take a few seconds to take effect.

Advanced Hardware

Progressive Output
On / [Off]

Progressive Output removes interlacing and provides superior image quality over de-interlacing by delivering the full original image every frame. This modifies the Video core to output the full framebuffer instead of the CRT interlaced image — a feature unavailable on the original system — while keeping video post-processing true to the original

Note: Progressive Output may not be fully supported with certain games, such as menu screens that use field rendering.

Enhances detail and clarity while remaining faithful to the original hardware rendering process. Resolution is doubled horizontally for twice as many pixels onscreen without affecting 2D graphics. For example: a 640x480 game will now display in 1280x480. This has no impact to timing authenticity or performance and is synergistic with all Analogue Original Display Modes.

Note: Gallery screenshots fully capture upscaling if enabled

7.4 Customization

Library

Cartridge Color
[Gray] / Red / Green / Blue / Yellow / Gold / Black / Purple / Pink

Change the color of Library cartridges to your liking.
Colors for original cartridges are set by default based on their release.

Customizing Unknown Cartridges

You can customize Unknown Cartridges in your Library, such as title, developer, publisher and more. For more information, visit the Platform docs.