Version Number
1.3
Date
[2023-05-04]
MD5
9ee381e5db900ff1975619f1cab5e4be
Fixed Battletoads crashing on level 2
Fixed Bonk's Adventure boss fight floor shaking
Fixed Crystalis/God Slayer's not starting/getting stuck
Fixed Famicom Disk System dejitter setting compatibility issue (Not compatible with Zero Delay)
Fixed Flintstones: Rescue of Dino & Hoppy jumping title screen and status bar
Fixed Flintstones: Surprise at Dinosaur Peak jumping status bar
Fixed G.I. Joe cartridge crashing
Fixed Little Nemo cartridge freezing
Fixed Mega Man V robot screen jumping
Fixed Micro Mages graphical & audio glitches with cartridge
Fixed Mighty Final Fight freezing
Fixed Shadow of the Ninja freeze on opening cutscene
Fixed Summer Carnival '92: Recca jumpy status bar
Fixed Vertical Green Lines in games using CHR-RAM (Castlevania, Legend of Zelda, Mega Man 1 & 2, Rygar, many others)
Fixed Vice: Project Doom 2nd stage status bar jumping
Fixed Crystalis freezing when a controller is inserted into port 2
Fixed Paperboy Player 2 control input
Fixed Micro Mages 3-4 player control input
Added headphone Jack L/R Swap to Audio - Headphones (note will swap RCA jacks to opposite of their labeling)
Microphone sensitivity setting is now reversed - 0 is minimum intensity, 63 is maximum intensity. Default setting is tuned for most games supping the microphone.
NSF Audio Levels & Panning settings are now separate from cartridge settings