Version Number
1.2.0
Date
[2026-01-30]
MD5
357080ae7ccb3879f64fa0842985be1a
General
Fix: Compatibility issue with some 4K displays and switches
Fix: Issue with corrupted OS graphics
Fix: Compatibility issue with HDMI CEC/eARC
Fix: Issue with audio clipping/saturation
Core
New: Added CPU feature MI Repeat and EBus
Fix: Issue with CPU COP0
Fix: RSP interlock issue and improved its timing accuracy
Fix: RDP pipeline timing issues
Fix: cartridge open bus exception
Fix: cartridge timing when overclocked
Fix: Issue with disabling Expansion Pak affecting Space Station Silicon Valley (USA)
Fix: video cropping affecting Gauntlet Legends
OS
New: The Library now tracks and displays total playtime per game
New: The Library now shows when each game was added
New: Added a 'Special Thanks' section to the About menu
New: Library info now indicates Expansion Pak and Controller Pak support
New: 'Force Progressive Output' (beta)
Force Progressive Output removes interlacing and provides superior image quality over de-interlacing by delivering the full original image every frame. This modifies the Video core to output the full framebuffer instead of the CRT interlaced image — a feature unavailable on the original system — while keeping video post-processing true to the original
Improved: Auto overclock behavior
Improved: Cartridge detection
Improved: System boot time
Improved: OS visual polish
Improved: ‘Force Original Hardware’ setting to disable 32-bit color
Improved: ‘Reset to Default’ hotkey in the Configure menu is now mapped to C-Up
Improved: Library information accuracy for multiple games
Improved: General stability improvements
Controllers
New: Support for Switch Online N64 controller*
New: 8BitDo N64 Modkit now supports switching between Virtual Controller Pak and Rumble Pak*
New: Automatic reminder when 8BitDo 64 controller is out of date or not in D-mode
*To switch between virtual Controller Pak and Rumble Pak, press ZR
Notes
The last stage of the OS update may take several minutes, and the system may reboot during the process.
Force Progressive Output may not be fully supported with certain games, such as menu screens that use field rendering. Some games may exhibit graphical issues when this feature is enabled. Overclocking may improve the performance of this feature.
The added to Library date/time may not show correctly until the game is removed from the library and re-added by inserting the game cartridge. All game configuration settings will be automatically restored.
To ensure Library info and virtual Controller Pak is saved, quit the game by opening the in-game menu and selecting ‘Quit Cartridge’. If Analogue3D is powered off while a game is running, any changes may be lost.